Hypno - hgss1 #23

hgss1

Hypno - hgss1 #23

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About this card

The first generation (generation I) of the Pokémon franchise features the original 151 fictional species of monsters introduced to the core video game series in the 1996 Game Boy games Pocket Monsters Red, Green and Blue. Later, Pokémon Yellow and Blue were released in Japan.

Summary from Wikipedia (CC BY-SA 4.0).

HP 90 Psychic Pokémon Stage 1

Abilities

Sleep Pendulum (Poké-Power)
Once during your turn (before your attack), you may flip a coin. If heads, the Defending Pokémon is now Asleep. This power can't be used if Hypno is affected by a Special Condition.

Attacks

Psychic Shot 30
Cost: Psychic, Colorless, Colorless
Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Psychic ×2
Retreat: Colorless, Colorless

Format legality

Unlimited: Legal

Always holding a pendulum that it swings at a steady rhythm, it causes drowsiness in anyone nearby.

Data via PokemonTCG/pokemon-tcg-data.

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