Dusknoir LV.X - dp7 #96

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Dusknoir LV.X - dp7 #96

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HP 140 Psychic Pokémon Level-Up

Abilities

Ectoplasm (Poké-Power)
If Dusknoir is your Active Pokémon and would be Knocked Out by damage from your opponent's attack, you may discard all cards attached to Dusknoir LV.X and put Dusknoir LV.X as a Stadium card into play instead of discarding it. This counts as Dusknoir being Knocked Out and your opponent takes a Prize card. As long as you have Dusknoir LV.X as a Stadium card in play, put 1 damage counter on each of your opponent's Pokémon between turns. If another Stadium card comes into play or Dusknoir LV.X is discarded by the effects of any attacks, Poké-Powers, Poké-Bodies, Trainer, or Supporter cards, return Dusknoir LV.X to your hand.
Weakness: Darkness ×2
Resistance: Colorless -20
Retreat: Colorless, Colorless, Colorless

Format legality

Unlimited: Legal

Data via PokemonTCG/pokemon-tcg-data.

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