Dusknoir - dp1 #2
dp1
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About this card
The fourth generation of the Pokémon franchise features 107 fictional species of creatures introduced to the core video game series in the 2006 Nintendo DS games Pokémon Diamond and Pearl. Some Pokémon in this generation were introduced in games and animated adaptations of the franchise before Diamond and Pearl, such as Bonsly, Mime Jr., and Munchlax, which were recurring characters in the Pokémon anime series in 2005 and 2006.
Summary from Wikipedia (CC BY-SA 4.0).
HP 120
Psychic
Pokémon
Stage 2
Abilities
Dark Palm (Poké-Power)
Once during your turn (before your attack), if your opponent has 4 or more Benched Pokémon, you may choose 1 of them and shuffle that Pokémon and all cards attached to it into his or her deck. This power can't be used if Dusknoir if affected by a Special Condition.
Attacks
Hard Feelings
Cost: Psychic, Psychic, Colorless
Put 5 damage counters on the Defending Pokémon. Then, count the number of Prize cards your opponent has taken and put that many damage counters on the Defending Pokémon.
Weakness: Darkness +30
Resistance: Colorless -20
Retreat: Colorless, Colorless, Colorless
Format legality
Unlimited: Legal
The antenna on its head captures radio waves from the world of spirits that command it to take people there.
Data via PokemonTCG/pokemon-tcg-data.