Azumarill - dp1 #18

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Azumarill - dp1 #18

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About this card

The second generation (generation II) of the Pokémon franchise features 100 fictional species of creatures introduced to the core video game series in the Game Boy Color games Pokémon Gold and Silver. The generation was unveiled at the beginning of the Nintendo Space World '97 event. Gold and Silver were first released on November 21, 1999, in Japan.

Summary from Wikipedia (CC BY-SA 4.0).

HP 80 Water Pokémon Stage 1

Attacks

Defense Curl
Cost: Colorless
Flip a coin. If heads, prevent all damage done to Azumarill during your opponent's next turn.
Bubble Pump 40+
Cost: Water, Water
If Azumarill has 3 or more Energy attached to it, this attack does 40 damage plus 20 more damage. If Azurill is anywhere under Azumarill, flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness: Lightning +20
Retreat: Colorless, Colorless

Format legality

Unlimited: Legal

It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.

Data via PokemonTCG/pokemon-tcg-data.

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