Aroma Healing - Phantom Nightmare
Phantom Nightmare
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Trap Card
Normal
Gain 1000 LP for each "Aroma" monster you control with a different name. You can banish this card from your GY, then target 1 "Aroma" monster in your GY; Special Summon it (but banish it when it leaves the field), then gain 500 LP. You can only use 1 "Aroma Healing" effect per turn, and only once that turn.
Archetype: Aroma
Printings
Printed 1 time:
PHNI-EN077 Common
Data via YGOPRODeck.
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